Saturday, May 23, 2015

Beginning Xcode: Swift Edition




Beginning Xcode: Swift Edition by Matthew Knott


2014 | ISBN: 1484205391 | English | 560 pages | EPUB | 14 MB




Beginning Xcode, Swift Edition will not only get you up and running with Apple's latest version of Xcode, but it also shows you how to use Swift in Xcode and includes a variety of projects to build.




If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode, Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 6, to complement the latest iOS 8 SDK.




By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode.




What you’ll learn




How to use Swift and new Swift-related features in Xcode


How to get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more


How to dive deeper into Xcode using advanced searches, filtering, advanced editing, debugging, and source control


How to take advantage of Xcode's vast libraries, frameworks and bundles


How to create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies


How to share your app using organizer, localization, auto layout, and more


Who this book is for




This book is for those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.



Table of Contents
Part 1: Getting Acquainted


1. Welcome


2. Diving Right In


3. Project Templates and Getting Around


4. Building Interfaces


5. Getting Help and Code Completion


6. Constraints




Part 2: Diving Deeper


7. Storyboards


8. Table and Collection Views


9. Frameworks, Libraries and Targets


10. Advanced Editing


11. Debugging and Analysis




Part 3: Final Preparations and Releasing


12. Version Control with Git


13. Localization


14. The Organizer


15. Building, Sharing, and Distributing